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 Forum index » DIY Hardware and Software » ChucK programming language
ModulucK: a ChucK template for designing modular synth
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kijjaz



Joined: Sep 20, 2004
Posts: 765
Location: bangkok, thailand
Audio files: 4

PostPosted: Wed Apr 01, 2009 3:50 pm    Post subject: ModulucK: a ChucK template for designing modular synth
Subject description: A set of modules and utilities to help ease the design and coding process of a modular system
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After brainstorming ideas in this thread: http://electro-music.com/forum/topic-33365.html I decided to start a thead for ModulucK on its own.

Now, ModulucK has just reached version 0.1.4, see http://electro-music.com/forum/download.php?id=16976

Almost all the functions have been tested, and some test codes demonstrating its power are on another thread.

But the very good news is that.. I've just finished compiling the User Manual for version 0.1.4 !! .. Maybe not that easy to understand, but would like you all to try and see if we can extend it somehow.

The user manual is right here: http://zzk.nytes.net/doku.php?id=example:chuck-moduluck-manual

I hope I can write further manual especially to give example on the whole designing process of a simple modular analog synth and transforming the design into ChucK code with the help of ModulucK.

And before I go to bed, I'd like to thank Les (Inventor) for helping brainstorming on the idea and also for supporting and testing my ideas. I'd like to thank Bob Moog also. And lastly.. The Beatle's The Magical Mystery Tour album. wahahahaaha..
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Inventor
Stream Operator


Joined: Oct 13, 2007
Posts: 5978
Location: San Antonio, Tx, USA
Audio files: 258

PostPosted: Thu Apr 02, 2009 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

kij, this represents a new era for you. In the past, you've rocked us all with your one-liners and instrument classes, and now you're writing a major piece of code. I'm very happy to have helped inspire you, though I think the credit is yours for all of your hard work on the code and the documentation. Let's grow this thing into a modular synth that captures the spirit of electro-music.com!

Les

p.s. I'm preparing for The ChucK Show so I can only test your code, no time to code up my own synth just yet.

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"Let's make noise for peace." - Kijjaz
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kijjaz



Joined: Sep 20, 2004
Posts: 765
Location: bangkok, thailand
Audio files: 4

PostPosted: Fri Apr 03, 2009 11:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Recent news on ModulucK:

- I'm working on the tutorial documentation, to demonstrate the use of ModulucK in a synth design process.
- I decided to split ModulucK code into 2 parts: (1) the main code, with all the updater and wiring system (2) additional modules and utilities.

The fact now is that, section (1) and (2) are not dependent on each other, and (2) can even be used elsewhere, and actually, anyone can design a module to include in the code. So there's i'll include more modules and utilities in another file. But those modules i designed in section (2) are mostly made to demonstrate how we can design additional modules to help aid designing a modular synth.
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kijjaz



Joined: Sep 20, 2004
Posts: 765
Location: bangkok, thailand
Audio files: 4

PostPosted: Fri Apr 03, 2009 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here comes:

ModulucK 0.1.5 - (no changes from 0.1.4, but the modules and utilities section is moved to another file). now the source code looks much lighter. no bloated stuffs in there, just the main mechanism of the wiring and updating system.

ModulucK Modules 1.0 - The modules and utilities are moved here. Anybody designing new modules for integrating with ModulucK can name your project with your name.. for example, ModulucK Modules kijjaz x.x, but if there are some modules that would fit the category very nicely, we may integrate them into the main ModulucK Modules itself. (It's up to the license of the source code also.)


20090404 kijjaz - ModulucK 0.1.5.ck
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kijjaz - ModulucK 0.1.5

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20090404 ModulucK Modules 1.0.ck
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ModulucK Modules 1.0

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kijjaz



Joined: Sep 20, 2004
Posts: 765
Location: bangkok, thailand
Audio files: 4

PostPosted: Fri Apr 03, 2009 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm playing this game on Facebook now: Restaurant City

And guess what: .. Ge Wang (using ChucK as his name in Facebook, check out around the middle of the picture) was just hired as a waiter in my vegetarian & beer restaurant. Sorry, Ge. But I can't help it. I just fired a waiter and needed you for the job.
-> http://twitpic.com/2ryvu/full
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kijjaz



Joined: Sep 20, 2004
Posts: 765
Location: bangkok, thailand
Audio files: 4

PostPosted: Tue Apr 07, 2009 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Now i'm working on a documentation:
ModulucK: Designing Virtual Modular Synthesizers with ChucK Programming Language – Simple Examples

It's still not done yet, a lot has to be added, but this is the opening with only one simplest synth design.

http://docs.google.com/Doc?id=df8d8wdg_10cq3vgbgg

I'm gonna add more soon. Glad this can help. I guess I've improved the way I describe ModulucK's concept right there in this doc.

After uploading and publishing in Google Docs, I've noticed that the indentations and tabbing are not consistent to the original paper. After finishing, I will publish as pdf to make it more readable.
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Kassen
Janitor
Janitor


Joined: Jul 06, 2004
Posts: 7678
Location: The Hague, NL
G2 patch files: 3

PostPosted: Tue Apr 07, 2009 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

kijjaz wrote:

And guess what: .. Ge Wang (using ChucK as his name in Facebook, check out around the middle of the picture) was just hired as a waiter in my vegetarian & beer restaurant. Sorry, Ge. But I can't help it. I just fired a waiter and needed you for the job.
-> http://twitpic.com/2ryvu/full


Well, done, Kijjaz! Now there will never be another version of ChucK! Ge was starved for time enough as it was and you had to go and do this. I hope you're happy.

:¬p

Looks cool, BTW.

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jksuperstar



Joined: Aug 20, 2004
Posts: 2478
Location: Denver
Audio files: 1
G2 patch files: 18

PostPosted: Tue Apr 07, 2009 12:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm...Les, you making "modules" for your dsPIC hardware ChucK devices? Seems like it'd be the ideal combo.
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Inventor
Stream Operator


Joined: Oct 13, 2007
Posts: 5978
Location: San Antonio, Tx, USA
Audio files: 258

PostPosted: Tue Apr 07, 2009 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmmmm! yeah! what a great idea! Right now we're working on getting analog in to the chips in software and dagnabit my project budget got soaked up by the fact that I have to move to a different condo in two months, so I have to save up... Well, you can't have everything. EChucK may slumber but it lives on and will become a reality someday in the not too distant future. Then we could interface EChucK with kijjaz's code for sure. Thanks for the suggestion man! Kewl!
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