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 Forum index » Clavia Nord Modular » G2 Building Blocks
Cellular automata
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Rivelen



Joined: Mar 02, 2007
Posts: 30
Location: France
Audio files: 3
G2 patch files: 12

PostPosted: Wed Aug 29, 2007 6:43 am    Post subject: Cellular automata
Subject description: chaos generator
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This one is a cellular automata..

what it is? : http://en.wikipedia.org/wiki/Cellular_automata

what does it look like ? have a look to the 1D family here :
http://www.mirekw.com/ca/ca_gallery.html

here are some rules : http://www.mirekw.com/ca/rullex_1dbi.html
(but i prefer press the rnd button on the rules block in the patch joined)

in fact, it is not so far from fractals...

it can be used to generate melodies, rythms, ect...
it is possible to use it in audio domain to generate sounds...


How does it work?

an array (of cells) is filled with random numbers, then, a recirculatory circuit scan thru it and apply rules to the numbers founds: A cell and its two neighbours are used to choose a rule in a lookup table (a ctrSeq).

have fun!


cellularAutomata.pch2
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 Filename:  cellularAutomata.pch2
 Filesize:  1.85 KB
 Downloaded:  1900 Time(s)

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JLS



Joined: Nov 05, 2005
Posts: 490
Location: Czech
Audio files: 30
G2 patch files: 316

PostPosted: Wed Aug 29, 2007 7:04 am    Post subject: Reply with quote  Mark this post and the followings unread

totaly great Smile

thanks

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blue hell
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Joined: Apr 03, 2004
Posts: 24079
Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320

PostPosted: Tue Sep 04, 2007 3:45 pm    Post subject: Re: Cellular automata
Subject description: chaos generator
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Rivelen wrote:
have fun!


yes Exclamation is a nice machine Very Happy

Made a small mod to loose a module.


cellularautomaton_bh.pch2
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 Filename:  cellularautomaton_bh.pch2
 Filesize:  1.95 KB
 Downloaded:  2866 Time(s)


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Jan
also .. could someone please turn down the thermostat a bit.
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JLS



Joined: Nov 05, 2005
Posts: 490
Location: Czech
Audio files: 30
G2 patch files: 316

PostPosted: Sat Nov 24, 2007 4:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Cellular automata static pattern version ( non random )

1-4 presets example

Smile


Cellu.pch2
 Description:
cellular automat static

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 Filename:  Cellu.pch2
 Filesize:  1.77 KB
 Downloaded:  1907 Time(s)


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JLS



Joined: Nov 05, 2005
Posts: 490
Location: Czech
Audio files: 30
G2 patch files: 316

PostPosted: Sat Nov 24, 2007 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Cellular automata with binary counter pattern (non random)

Smile


Cellu2.pch2
 Description:
cellular automat binary counter

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 Filename:  Cellu2.pch2
 Filesize:  1.85 KB
 Downloaded:  1792 Time(s)


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JLS



Joined: Nov 05, 2005
Posts: 490
Location: Czech
Audio files: 30
G2 patch files: 316

PostPosted: Wed Jan 28, 2009 9:46 am    Post subject: Reply with quote  Mark this post and the followings unread

other patching CA

Two parameters Seed and Probability

Start/Stop run


cellu3.pch2
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 Filename:  cellu3.pch2
 Filesize:  2.22 KB
 Downloaded:  1687 Time(s)


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