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 Forum index » Clavia Nord Modular » G2 Patches - Completed » Sequencer - interactive
Carl Cox bangin' 'ouse
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Afro88



Joined: Jun 20, 2004
Posts: 701
Location: Brisbane, Australia
Audio files: 12
G2 patch files: 79

PostPosted: Tue Jun 06, 2006 1:53 am    Post subject: Carl Cox bangin' 'ouse Reply with quote  Mark this post and the followings unread

This one is inspired by a set I heard from Carl Cox at the beginning of the year. Sitting near the back of the tent exhausted (I'd just seen Tiefschwarz... phew!!) listening to this dude play some massive relentless sidechained house. Of course the patch didn't start this way, but after discovering a new sidechain trick I couldn't resist Wink

Speaking of which, here's the trick. Use an AHD env triggered from the kick drum controlling levelmulti's which have your bass and whatever else you want running through them. Coupled with a mixer and a leveladd module you can get a great amount of control over the sidechain groove... It sounds a hell of alot cleaner than using the compressor module for sidechain and it's much easier to tweak - it doesn't matter how big or long your kick is, you can just go "I want the sound to rise up after x ms with x ms for the curve. It's also a hell of alot cheaper to!

There are also a couple of other useful tricks I came across... The first is using a patch loaded into the local slot which I've called "best of building blocks". It's got my favourite filters, distortions and other effects from the building blocks and other places - all with text labels for credits and they're colour coded so I can tell them apart. I've found this an absolutely great way to patch, with this baby sitting in the local slot. Need a new filter? Go window->bestbuildingblocks.pch2 and copy it over. If anyone wants I can upload this somewhere if anyone wants, but it's pretty easy to build your own.

And the last was to do with kick drums. I used to use the percussion oscillator module to do kicks, but this gives it a really annoying amp envelope curve that either needs post distortion or severe compression to make it sound big. Using an plain oscillator with the AHD env module again sounds _much_ better and doesn't require any crappy attacky compression. I can't believe I didn't do it this way before.

Hope this stuff helps someone out there... If not I'm having fun anyway Wink

Oh, this one runs at 130 bpm, and there are no front panel controls yet so this is a bit boring after 30 seconds.. still haven't been able to buy the damn g2key yet Evil or Very Mad The filter is fun, and so is the kick drum mute.


hausy seq9.pch2
 Description:
Carl Cox inspired house patch, runs at 130bpm

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 Filename:  hausy seq9.pch2
 Filesize:  7.52 KB
 Downloaded:  1145 Time(s)

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cebec



Joined: Apr 19, 2004
Posts: 1064
Location: Virginia
Audio files: 3
G2 patch files: 31

PostPosted: Tue Jun 06, 2006 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread

great ideas!! can't wait to try them out. thanks!
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Blue Hell
Site Admin


Joined: Apr 03, 2004
Posts: 20533
Location: The Netherlands, Enschede
Audio files: 147
G2 patch files: 318

PostPosted: Tue Jun 06, 2006 12:22 pm    Post subject: Re: Carl Cox bangin' 'ouse Reply with quote  Mark this post and the followings unread

Afro88 wrote:

Oh, this one runs at 130 bpm, and there are no front panel controls yet so this is a bit boring after 30 seconds..


That was easily cured by setting the sequencers longer and at odd lengths ;D

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grimley



Joined: Jul 07, 2004
Posts: 165
Location: Seattle
G2 patch files: 9

PostPosted: Fri Jul 21, 2006 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is great!
I'd be interested in getting your "best of" patch. I'm not quite sure how you use this. Is there a way to load a patch into the editor without it being sent to the G2?
Thanks,
grimley
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Andrey Zots



Joined: Nov 08, 2004
Posts: 14
Location: Moscow
G2 patch files: 3

PostPosted: Sat Jul 22, 2006 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

awesome!
Thx for sharing...
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v-un-v
Janitor
Janitor


Joined: May 16, 2005
Posts: 8932
Location: Birmingham, England, UK
Audio files: 11
G2 patch files: 1

PostPosted: Sat Jul 22, 2006 4:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Carl Cox "Banging the Ouse"??

Has Carl gone a bit too far and the summer heatwave has annihilated his brain? - I dunno, but it's a great image Exclamation Wink Laughing

http://en.wikipedia.org/wiki/Ouse

_________________
ACHTUNG!
ALLES TURISTEN UND NONTEKNISCHEN LOOKENPEEPERS!
DAS KOMPUTERMASCHINE IST NICHT FÜR DER GEFINGERPOKEN UND MITTENGRABEN! ODERWISE IST EASY TO SCHNAPPEN DER SPRINGENWERK, BLOWENFUSEN UND POPPENCORKEN MIT SPITZENSPARKSEN.
IST NICHT FÜR GEWERKEN BEI DUMMKOPFEN. DER RUBBERNECKEN SIGHTSEEREN KEEPEN DAS COTTONPICKEN HÄNDER IN DAS POCKETS MUSS.
ZO RELAXEN UND WATSCHEN DER BLINKENLICHTEN.
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