electro-music.com   Dedicated to experimental electro-acoustic
and electronic music
 
    Front Page  |  Radio
 |  Media  |  Forum  |  Wiki  |  Links
Forum with support of Syndicator RSS
 FAQFAQ   CalendarCalendar   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   LinksLinks
 RegisterRegister   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in  Chat RoomChat Room 
 Forum index » Clavia Nord Modular » G2 Patches - Completed » Audio In
PolyGranuSyn 5
Post new topic   Reply to topic Moderators: Nord Modular Editors
Page 1 of 1 [2 Posts]
View unread posts
View new posts in the last week
Mark the topic unread :: View previous topic :: View next topic
Author Message
Tim Kleinert



Joined: Mar 12, 2004
Posts: 1148
Location: Zürich, Switzerland
Audio files: 7
G2 patch files: 236

PostPosted: Sat Nov 03, 2007 10:44 am    Post subject: PolyGranuSyn 5
Subject description: polyphonic granular synth with "sideband-filter" etc.
Reply with quote  Mark this post and the followings unread

This is an update on the polyphonic granular synth I made some time ago. It incorporates a completely new elastic audio core circuit (also used in the new DeluxeLooper2 patch). I also added other new stuff. The old PolyGranuSyn patch used a constant grain-clock, which bled into the source material at high frequencies. Because the grain-clock could track the keyboard, this was actually a nice way to create tonally playable sounds from arbitrary sources. The new elastic audio engine however preserves the pitch information of the source material far more faithfully. So there was need for another way of "imprinting a pitch of choice" on its output. The Roland VSynth does this with its so-called "sideband filter", which is Rolands involuted name for the comb filter Laughing. I tried this first, but then opted for a Karplus-Strong-type resonator (the same thing with a lowpass filter in the feedback loop) instead since it sounds more organic. I used the StringOsc module for this, but with an external feedback loop to get negative feedback too.

Controls/Features:

INPUT Source, CHANNEL Source: Select audio path for capturing.
SAMPLE Capture: captures 2 seconds of audio. (NOT 2.7 seconds. The resonator also needs delay line memory.)
POSITION <scrub>: scrub around in the sample, independent of pitch. Also assigned to the modwheel.
TIME <Dir>: alter playback direction, independent of pitch, from -64 (backwards) to 0 (freeze) to +64 (forwards). Also assigned to the pitch stick.
TIME KBT: Connects the playback direction to keyboard tracking (like regular sampling).
PITCH Semi: Tune the sampled audio in semitones, independent of speed.
PITCH KBT: lets the sample track the keyboard, independent of speed.
GRAIN Size: Controls the size of grains.
SIZE Jitter: Adds jitter to the grain size, making a more animated sound.
MODE Source ("fixed" and "intelligent"): "Fixed" means that each consecutive grain always contains a fixed amount of audio waveform cycles, regardless of how long those cycles are. As a consequence, low-frequency audio material will produce longer grains than high-frequency material, since the waveform cycles are longer. On the other hand, "Intelligent" mode interprets the measured cycles according to their length, weighing smaller (high-frequency) cycles less than bigger (low-frequency) ones. The result is that the grain size will be more uniform, regardless of the audio material.
RESON8R In Lvl: Attenuator for the audio going into the resonator. Has to be backed off at high feedback settings to prevent clipping.
IN-HPF Freq: A static highpass filter, pre-resonator.
RESON8R Semi, Fine, Damp: Resonator pitch and damping controls.
RESON8R Feedbak: Bipolar resonator feedback control.
FEEDBACK Attack,Release: Envelope for the feedback. Is useful to prevent loud pops which can occur with voice-stealing.

POSITION ENV Attack/Decay, LOOP On/Off, ENV Amount, AMOUNT output type: Loopable envelope for the sample position.
PITCH ENV: ditto for sample pitch.
R-PITCH ENV: ditto for resonator pitch.

VOLUME A, D, S, R: I don't remember what this is for...
CHORUS, DELAY, REVERB: The usual suspects.

I didn't see much point in doing variations since the settings are dependent on the captured source sample material. However, variation 1 is a plain timestretching demonstration, and variation 2 and 3 will turn almost any source material into ethereal ambient soup. Laughing


Uses a DSP per voice (sorry...), so 7 voices from an expanded G2. I think it's worth the expense. I get sounds with this patch that are totally unlike anything else I've ever heard from the G2.

Have fun.

tim


PolyGranuSyn5 TK.pch2
 Description:
Polyphonic granular synth

Download
 Filename:  PolyGranuSyn5 TK.pch2
 Filesize:  6.23 KB
 Downloaded:  2202 Time(s)

Back to top
View user's profile Send private message
glitched



Joined: Mar 25, 2006
Posts: 80
Location: phila., pa USA

PostPosted: Fri Nov 16, 2007 10:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I just spent 3 hours playing with this. Monomachine IN-->Granulizer. MnM sequences the G2. Amazing!

Dang, I had stuff to do today!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Moderators: Nord Modular Editors
Page 1 of 1 [2 Posts]
View unread posts
View new posts in the last week
Mark the topic unread :: View previous topic :: View next topic
 Forum index » Clavia Nord Modular » G2 Patches - Completed » Audio In
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Forum with support of Syndicator RSS
Powered by phpBB © 2001, 2005 phpBB Group
Copyright © 2003 through 2009 by electro-music.com - Conditions Of Use