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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Posted: Fri Feb 17, 2006 5:33 pm Post subject:
Tracker Software Subject description: Links to different soundtrackers |
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FamiTracker
http://user.tninet.se/~zxy965r/ft/
For creating music using the 2A03 Sound Chip [emulated],
the Nintendo 8bit Sound hardware. also exports to NSF
for being played on real hardware.
Difficulty: Average/Experienced
GoatTracker
http://cadaver.homeftp.net/tools.htm
Creating music with the very popular SID Chip [emulated],
Difficulty: Experienced.
MilkyTracker
http://www.milkytracker.net
new FastTracker II Compatible clone for windows.
Difficulty: Everybody.
Boy Scout
http://www.pidelipom.com/boyscout/
Creating music for the Gameboy soundchip, [emulated]
Difficulty: Experienced.
> Moderators and Editors are free too extend this list until it bursts. <
edit- Cool thanks Strobe Here's my 2 cents; (and I'll make the window sticky )
http://en.wikipedia.org/wiki/Trackers
[the following cut/pasted from post below by JKN -- mosc]
- it's got quite a good list. (but no OS9/X- booooo!- but there is one for Palm- hooray!)
http://buzzmachines.com/
Powerful, with lots of extensions. Has it's own plugin architecture--"buzz machines", but through one of these machines, it can support VST as well. No longer supported, only developed through aditional plugins.
http://www.buzzle.de
A replacement for Buzz, just getting off the ground, but it improves the user interface of buzz, while maintaining it's useful (& efficient!) machines, while adding native VST support. I like the way it looks, and as a newbie to tracking, it's visual aids (like colorizing & showing a "rainbow" that connects the moudlar interface to tracks) makes things quick to learn.
There's other buzz clones, but I like the progress of buzzle the most. |
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seraph
Editor


Joined: Jun 21, 2003 Posts: 12398 Location: Firenze, Italy
Audio files: 33
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Posted: Sat Feb 18, 2006 1:27 am Post subject:
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you guys will have to explain to me what is the advantage of using a tracker versus a sequencer because I don't get it, maybe I am simply too old for this ****  _________________ homepage - blog - forum - youtube
Quote: | Don't die with your music still in you - Wayne Dyer |
Last edited by seraph on Mon Oct 23, 2006 10:58 pm; edited 1 time in total |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 6:17 am Post subject:
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Seraph, you should try to once see a tracker being used by a expert. It's a awe-inspirering sight. Because of the amount of keyboard hotkeys used the input process can get realy efficient, much faster then realtime, often.
Strobe, inspirered by your posts (and the nice texts on the milky site!) I thought I'd give this another go. I'm kinda doubting between Renoise and Milky at the moment.
Renoise; has MIDI and VST as well as seperate audio ouptuts for tracks (after upgrade)
Milky; Strobe says it's easy to get into.
Cheese tracker or Soundtracker; came with Demudi Linux, meaning I'd have a seperate pc for them next to Live. looks like no Jack support though.
What should I do, oh wise one? _________________ Kassen |
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opg

Joined: Mar 29, 2004 Posts: 954 Location: Berkeley, CA, US
Audio files: 3
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Posted: Sat Feb 18, 2006 6:37 am Post subject:
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I hadn't seen Boy Scout before. Thanks for the link! |
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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Posted: Sat Feb 18, 2006 6:41 am Post subject:
Cheers! |
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Kassen: The main reason for using Milkytracker is for total XM support.
it does NOT have VST or other effect support, it is an Tracker only
without the new fancy stuff, which itself is a charm! (if you ask me!)
I may post a tracker in action if it is wanted by any of you ;D
i could demonstrate how to start with a chip tunie.
opq: Have only made one tune with boy scout,
it was a bit hard to get used too, and is a bit limited =X
but so is the real gameboy ;D |
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v-un-v
Janitor


Joined: May 16, 2005 Posts: 8932 Location: Birmingham, England, UK
Audio files: 11
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Posted: Sat Feb 18, 2006 6:43 am Post subject:
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seraph wrote: | you guys will have to explain to me what is the advantage of using a tracker versus a sequencer because I don't get it, maybe I am simply too old for this ****  |
LOL! I think you may have answered your own question already Carlo I'm trying to think of some kind of analogy, but I can't- however you are an experienced keyboard player, and you read by notation- not numbers. Its a matter of preference and not advantage (although trackers have a distinct advantage over normal sequencers when dealing with very fast triggering of samples often used in 'drill'n'bass' etc). Many tracker users love the control, rigidity and limitation of working that way- and the results it produces. It's as simple as that.
However I may also add that many users of trackers also go on to using heavyweight sequencers later on, when the limitations become too apparent. _________________ ACHTUNG!
ALLES TURISTEN UND NONTEKNISCHEN LOOKENPEEPERS!
DAS KOMPUTERMASCHINE IST NICHT FÜR DER GEFINGERPOKEN UND MITTENGRABEN! ODERWISE IST EASY TO SCHNAPPEN DER SPRINGENWERK, BLOWENFUSEN UND POPPENCORKEN MIT SPITZENSPARKSEN.
IST NICHT FÜR GEWERKEN BEI DUMMKOPFEN. DER RUBBERNECKEN SIGHTSEEREN KEEPEN DAS COTTONPICKEN HÄNDER IN DAS POCKETS MUSS.
ZO RELAXEN UND WATSCHEN DER BLINKENLICHTEN. |
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v-un-v
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Joined: May 16, 2005 Posts: 8932 Location: Birmingham, England, UK
Audio files: 11
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Posted: Sat Feb 18, 2006 6:46 am Post subject:
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I should also point out that the majority of tracker programs are a LOT cheaper than the heavyweights!! _________________ ACHTUNG!
ALLES TURISTEN UND NONTEKNISCHEN LOOKENPEEPERS!
DAS KOMPUTERMASCHINE IST NICHT FÜR DER GEFINGERPOKEN UND MITTENGRABEN! ODERWISE IST EASY TO SCHNAPPEN DER SPRINGENWERK, BLOWENFUSEN UND POPPENCORKEN MIT SPITZENSPARKSEN.
IST NICHT FÜR GEWERKEN BEI DUMMKOPFEN. DER RUBBERNECKEN SIGHTSEEREN KEEPEN DAS COTTONPICKEN HÄNDER IN DAS POCKETS MUSS.
ZO RELAXEN UND WATSCHEN DER BLINKENLICHTEN. |
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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Posted: Sat Feb 18, 2006 6:54 am Post subject:
Hey |
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Seraph, also a reason for using trackers could be the old-chip compatibility. I have not seen a sequencer yet that is able to
save music to played on other platforms, such as NES, Vic64, C64,
SNES, or GameBoy.... =D
Its extremely fun creating music for these old little bastards! |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 7:21 am Post subject:
Re: Cheers! |
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Static Strobe Emitter wrote: | Kassen: The main reason for using Milkytracker is for total XM support.
it does NOT have VST or other effect support, it is an Tracker only
without the new fancy stuff, which itself is a charm! (if you ask me!)
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Yeah, I got that, what I was wondering about was wether you think that Milky is a good starting point because of the relative simplicity? _________________ Kassen |
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v-un-v
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Joined: May 16, 2005 Posts: 8932 Location: Birmingham, England, UK
Audio files: 11
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Posted: Sat Feb 18, 2006 7:21 am Post subject:
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I should point out that the milkytracker also works on OS X and can be downloaded here;
http://www.dontcrack.com/freeware/downloads.php/id/3765/software/Milky-Tracker/# _________________ ACHTUNG!
ALLES TURISTEN UND NONTEKNISCHEN LOOKENPEEPERS!
DAS KOMPUTERMASCHINE IST NICHT FÜR DER GEFINGERPOKEN UND MITTENGRABEN! ODERWISE IST EASY TO SCHNAPPEN DER SPRINGENWERK, BLOWENFUSEN UND POPPENCORKEN MIT SPITZENSPARKSEN.
IST NICHT FÜR GEWERKEN BEI DUMMKOPFEN. DER RUBBERNECKEN SIGHTSEEREN KEEPEN DAS COTTONPICKEN HÄNDER IN DAS POCKETS MUSS.
ZO RELAXEN UND WATSCHEN DER BLINKENLICHTEN. |
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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Posted: Sat Feb 18, 2006 7:27 am Post subject:
Naah... |
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Kassen: Okey, im gonna put it like this.
Milkytracker is not that easy to be used, especially if one is
used to Sequencers for 10 years. however, its ALOT easier
to start with and understand how a tracker works than
other trackers =o
I myself had some hardtime understanding how GoatTracker worked,
and then ive been tracking for many....many years  |
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Kassen
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Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 7:29 am Post subject:
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v-un-v wrote: |
However I may also add that many users of trackers also go on to using heavyweight sequencers later on, when the limitations become too apparent. |
Limitations like what? I switched to a relatively heavy sequencer (Live 4.1.4) from doing all sequencing in a wave editor but it does feel a lot less direct and acurate. I was hoping trackers could get around that. _________________ Kassen |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 7:34 am Post subject:
Re: Naah... |
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Static Strobe Emitter wrote: | Kassen: Okey, im gonna put it like this.
Milkytracker is not that easy to be used, especially if one is
used to Sequencers for 10 years. however, its ALOT easier
to start with and understand how a tracker works than
other trackers =o
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Ah, ok, that's for me then.
I didn't use regular sequencers for ten years, more like four or so and then only Live. I tried Sonar but it felt way too clumsy and indirect and it's slooooooooooow. Before that I used the NM sequencers, the occasional hardware one and I did anything more elaborate in a wave editor. I also fooled around with a few programing languages but while those are nice for making sounds, using them to actually write music is a lot harder. _________________ Kassen |
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seraph
Editor


Joined: Jun 21, 2003 Posts: 12398 Location: Firenze, Italy
Audio files: 33
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Posted: Sat Feb 18, 2006 7:35 am Post subject:
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Kassen wrote: | Limitations like what? |
music notation, maybe  _________________ homepage - blog - forum - youtube
Quote: | Don't die with your music still in you - Wayne Dyer |
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seraph
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Joined: Jun 21, 2003 Posts: 12398 Location: Firenze, Italy
Audio files: 33
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Posted: Sat Feb 18, 2006 7:38 am Post subject:
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v-un-v wrote: |
LOL! I think you may have answered your own question already Carlo |
I guess I know what you mean but afterall I have always been a hifi guy  _________________ homepage - blog - forum - youtube
Quote: | Don't die with your music still in you - Wayne Dyer |
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Static Strobe Emitter

Joined: Jul 23, 2003 Posts: 666 Location: Sweden
Audio files: 243
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Posted: Sat Feb 18, 2006 7:40 am Post subject:
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Back in the old days of the amiga ive used to create own sound programs
to make waves (later used in trackers), sigh =(....however that was with direct hardware programming....and as that is almost IMPOSSIBLE TODAY i gave up the idea when moving on to PC :/ |
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Kassen
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Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 8:06 am Post subject:
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seraph wrote: | Kassen wrote: | Limitations like what? |
music notation, maybe  |
Yeah, I suppose that traditional music notation is fine if you are used to it and can live with it's limitations. The problem I have with it is that it scales very badly. It works fine if you have a simple traditional song but as soon as you want to do something not covered by tradition then it all breaks apart and you're back at square one.
The drill&bass V. mentioned would be absolutely terrible to notate formally. One possible musical gesture in drill&bass would be to have a bass playing a E (easily notated), then have highats at a speed of 220 per second for the duration of a quarter note in order to form a harmony. That's going to look positively ugly in formal notation, and would be totally unplayable as well as unreadable. Such compositions don't need to be read by humans anyway so to me it makes a lot more sense to write them for their intended audience; the computer. _________________ Kassen |
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seraph
Editor


Joined: Jun 21, 2003 Posts: 12398 Location: Firenze, Italy
Audio files: 33
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Posted: Sat Feb 18, 2006 8:12 am Post subject:
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Kassen wrote: | their intended audience; the computer. |
what do you mean computers don't have ears, or do they  _________________ homepage - blog - forum - youtube
Quote: | Don't die with your music still in you - Wayne Dyer |
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Kassen
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Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sat Feb 18, 2006 8:22 am Post subject:
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No, of cource not, but for the partiture they *are* the audience since they have to play it.
You see, they have no eyes either so to them it won't matter how nice your formal notation looks either.
This is not just a side-track either. In old games the tracker files, including all samples, would be embedded in games or demos, they'd become part of a program so it made sense to make them as easy to read to the computer as possible since that would save precious space and time. _________________ Kassen |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24423 Location: The Netherlands, Enschede
Audio files: 297
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Posted: Sat Feb 18, 2006 8:57 am Post subject:
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Static Strobe Emitter wrote: | Back in the old days of the amiga ive used to create own sound programs |
I liked doing that as well on my good old CP/M machine and in the early PC days (before the 486), but indeed its nearly impossible now :-( _________________ Jan
also .. could someone please turn down the thermostat a bit.
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v-un-v
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Joined: May 16, 2005 Posts: 8932 Location: Birmingham, England, UK
Audio files: 11
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Posted: Sat Feb 18, 2006 5:38 pm Post subject:
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Kassen wrote: | v-un-v wrote: |
However I may also add that many users of trackers also go on to using heavyweight sequencers later on, when the limitations become too apparent. |
Limitations like what? I switched to a relatively heavy sequencer (Live 4.1.4) from doing all sequencing in a wave editor but it does feel a lot less direct and acurate. I was hoping trackers could get around that. |
Well- I know quite a few people who moved from trackers to either cubase or notator on the Atari. I too used to mess around with octamed before my computer died.
The first Broadcast single (on the late Wurlitzer Jukebox label) was done with octamed. ISAN (on Morr Music) used an Atari tracker (name escapes me) when they started out
But I know what you're talking about. It really boils down to wether you can be bothered with all those numbers (or HEX in some cases )
Again it comes down to what you feel comfortable with. _________________ ACHTUNG!
ALLES TURISTEN UND NONTEKNISCHEN LOOKENPEEPERS!
DAS KOMPUTERMASCHINE IST NICHT FÜR DER GEFINGERPOKEN UND MITTENGRABEN! ODERWISE IST EASY TO SCHNAPPEN DER SPRINGENWERK, BLOWENFUSEN UND POPPENCORKEN MIT SPITZENSPARKSEN.
IST NICHT FÜR GEWERKEN BEI DUMMKOPFEN. DER RUBBERNECKEN SIGHTSEEREN KEEPEN DAS COTTONPICKEN HÄNDER IN DAS POCKETS MUSS.
ZO RELAXEN UND WATSCHEN DER BLINKENLICHTEN. |
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jksuperstar

Joined: Aug 20, 2004 Posts: 2503 Location: Denver
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Posted: Sat Feb 18, 2006 6:22 pm Post subject:
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A few more links with my own notes: (you can cut & paste above if necessary, and delete this post)
http://buzzmachines.com/
Powerful, with lots of extensions. Has it's own plugin architecture--"buzz machines", but through one of these machines, it can support VST as well. No longer supported, only developed through aditional plugins.
http://www.buzzle.de
A replacement for Buzz, just getting off the ground, but it improves the user interface of buzz, while maintaining it's useful (& efficient!) machines, while adding native VST support. I like the way it looks, and as a newbie to tracking, it's visual aids (like colorizing & showing a "rainbow" that connects the moudlar interface to tracks) makes things quick to learn.
There's other buzz clones, but I like the progress of buzzle the most. |
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FLechdrop

Joined: Nov 11, 2005 Posts: 72 Location: Amstelveen, Holland
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Posted: Mon Feb 20, 2006 9:46 am Post subject:
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http://www.modplug.com
This tracker has a rather more Windows-like style, which makes it somewhat easier for me to get the hang of things. |
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v-un-v
Janitor


Joined: May 16, 2005 Posts: 8932 Location: Birmingham, England, UK
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Posted: Mon Feb 20, 2006 2:16 pm Post subject:
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Yeah- modplug- a wicked tracker (listen to some Frederick Schikowski sometime- well I think he uses modplug- or at least an old friend who I haven't seen for ages said he did- there I'm covering my back!! )
- then again if he doesn't use modplug, then i'll have to recline that statement hehe |
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