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jamos

Joined: Jun 01, 2004 Posts: 514 Location: Eugene, Oregon, USA
Audio files: 4
G2 patch files: 41
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Posted: Wed Apr 01, 2015 9:38 pm Post subject:
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Fresh eyes always help :'). |
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varice

Joined: Dec 29, 2004 Posts: 961 Location: Northeastern shore of Toledo Bend
Audio files: 29
G2 patch files: 54
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Posted: Wed Apr 01, 2015 10:11 pm Post subject:
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PHOBoS wrote: | that's ok varice, looking forward to hear what you can do with it
In the meantime Blue Hell was so kind of playing the patch, somehow controlled by the chatroom,
and stream it so I could listen and record. which to me sounded like:
drifting on a cosmic river
alien voices from afar
timelords of the 4th dimension
the rebirth of a dying star
bells of light, refracting photons
mirrors made of mercury
soundwaves trapped inside a diamond
fractalized geometry
so now I have ± 6.5 hours of recordings which I'll probably use in some music.  |
Your description of the sounds of this patch are very good I agree. They pretty much describe what I hear…
And that Blue Hell guy, he sure seems to be a pretty good and helpful fellow…  _________________ varice Last edited by varice on Wed Apr 01, 2015 10:50 pm; edited 1 time in total |
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varice

Joined: Dec 29, 2004 Posts: 961 Location: Northeastern shore of Toledo Bend
Audio files: 29
G2 patch files: 54
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Posted: Wed Apr 01, 2015 10:21 pm Post subject:
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jamos wrote: | Fresh eyes always help :'). |
That is exactly what I was thinking. With such a complex patch, it is easy to miss something... and that is where other G2 patchers can help.  _________________ varice |
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varice

Joined: Dec 29, 2004 Posts: 961 Location: Northeastern shore of Toledo Bend
Audio files: 29
G2 patch files: 54
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Posted: Wed Apr 01, 2015 10:37 pm Post subject:
Re: Minor optimization |
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Tim Kleinert wrote: | jamos wrote: | File this under For What It's Worth. |
No way -file this under "Tim is an idiot."! ... |
Ummm... no, I won't, Tim It was just a very simple mistake in an otherwise complex and brilliant patch... _________________ varice |
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dorremifasol

Joined: Sep 28, 2006 Posts: 814 Location: Barcelona, Spain
Audio files: 7
G2 patch files: 49
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Posted: Thu Apr 02, 2015 3:17 am Post subject:
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Tim this is AMAZING! I haven't had much time to play with it yet (too much work and procastination to do) but I foresee hours of delight and entertainment thanks to this patch  _________________ Cheers,
Albert |
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Tim Kleinert
Joined: Mar 12, 2004 Posts: 1148 Location: Zürich, Switzerland
Audio files: 7
G2 patch files: 236
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Posted: Fri Apr 03, 2015 9:44 am Post subject:
Re: Minor optimization |
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varice wrote: | Ummm... no, I won't, Tim It was just a very simple mistake in an otherwise complex and brilliant patch... |
Well the darn thing did keep me busy for a month.
Funny though how the most complex part of the design (the offline waveform rendering and the RAM array transfer/multiplexing circuits, and the way they communicate which each other) worked right off the bat. It's the only part of the patch which I would probably have to trace down cable by cable again to remember in detail how it works.
The hardest part for me was getting the waveform playback 100% glitch-less. Static waveforms are trivial (once everything is sample-accurately calibrated, that is ), but as soon as you modulate stuff, you're opening up a big can of worms, since waveform-generation and waveform-playback are out of sync in a band-limited re-sampling scenario -something that I hadn't anticipated, or more honestly: hadn't thought through well enough. Suddenly you have generation speed, playback speed, buffer size and modulation update rate interacting with each other. The artifact-free solution, which cross-fades updated waveforms while it also asynchronously conjoins them into a continuous stream at the desired pitch, cost me a sub-oscillator (originally there were two).  |
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