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 Forum index » DIY Hardware and Software » YuSynth
Troubleshooting the Saw Animator
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jmcecil



Joined: May 11, 2013
Posts: 20
Location: Prattville, AL

PostPosted: Sun Sep 01, 2013 3:56 pm    Post subject: Troubleshooting the Saw Animator Reply with quote  Mark this post and the followings unread

I'm having a problem figuring out what is wrong with the animator. It seems to be "working" and I've checked the resistors and caps a bunch of times.

Here is what it sounds like ... about 10 seconds from slowest to fastest. Nothing mixed in. This is just saw through channel 1. It sounds identical on both, and the normal connection is working properly between 1 and 2.

http://soundcloud.com/jmcecil/animator

Any ideas, just from the sound what could be wrong? Like I said, I checked and tested the resistors and made sure I had correct caps. Not sure what else to check. It calibrated easily enough.
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yusynth



Joined: Nov 24, 2005
Posts: 1314
Location: France

PostPosted: Fri Sep 06, 2013 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Did you try to readjust the trimmers ?
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jmcecil



Joined: May 11, 2013
Posts: 20
Location: Prattville, AL

PostPosted: Fri Sep 06, 2013 7:30 am    Post subject: Reply with quote  Mark this post and the followings unread

yusynth wrote:
Did you try to readjust the trimmers ?

Yes, the saw shows up fine on the scope when trimmed +5/-5. And, it actually sounds perfect when grounding the mod input. I think there is something wrong with the mod interaction. It doesn't matter if it is internal or external, but it acts more like an extreme tremolo.

I included the sound example just to make sure it's easy to understand what is coming out. But if you listen to the initial 5 or 10 seconds, that is the slowest setting on Input/Output 1. If you listen close you can hear the almost square wave Hi/Lo.

EDIT: And thank you very much for taking the time to respond.
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jmcecil



Joined: May 11, 2013
Posts: 20
Location: Prattville, AL

PostPosted: Sat Dec 21, 2013 10:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I forgot to come back and say I figured out that my problem was me and a proper patch. The animator is working great. Thank you!
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