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diy touchplate/ touchpad info plz
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solusarpus



Joined: Nov 16, 2008
Posts: 4
Location: florida

PostPosted: Fri Dec 12, 2008 2:47 am    Post subject: diy touchplate/ touchpad info plz Reply with quote  Mark this post and the followings unread

hey guys, I'm looking for some info on touchpads/plates.
1. is there info on how to build an x/y/a touchpad, like the one in the moog voyager, that could be incorporated in a modular synth, or as a "skin" in a diy synthdrum?
2. similarly, are there schems/ infos for simmons or synare drum heads anywhere?
3. ditto for touchplates, ala buchla?

thanks a bunch, folks. -andrew
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solusarpus



Joined: Nov 16, 2008
Posts: 4
Location: florida

PostPosted: Fri Dec 12, 2008 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

oh, one more thing- is there anything like the voyage touchpad that can be bought as a module? thanks
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metal_head_82



Joined: Dec 27, 2009
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PostPosted: Sun Apr 11, 2010 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

A simple touchplate could be made with a small piezo-cell mounted under a plastic plate or similar. When you hit the pad the piezo will send a small voltage which you could amplify and use as a trigger. This is pretty cool for drum triggers. But I'm not quite sure about that.

Another possibility is to use foil switches. they can be bought in electronic stores. Hope this helps a bit.

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slugger



Joined: Feb 11, 2010
Posts: 42
Location: up on Cripple Creek (CO)

PostPosted: Sun Apr 11, 2010 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

not sure if this is at all in the realm of anything you're interested in, but I scavanged this from a little pocket LCD game thing:

Posted Image, might have been reduced in size. Click Image to view fullscreen.

It was originally being used as a switch (well, two actually)- a circular pad came down and pressed on the PCB, creating contact between the two interlocking sides. I'm using it as touch points for an Atari Punk Console oscillator. There is an APC mod which adds capacitors to make the pitch drop when switched into the circuit, I'm using this for the switches. It makes things a little more interesting as the contact isn't perfect.

[edit] To give an idea of scale, the screw on the left is the type often used on PC cases. The name of the game thing was "Pocket Game Player", seriously.[/edit]

[edit 2] Just realized these are probably the foil switches metal_head spoke of.[/edit]

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metal_head_82



Joined: Dec 27, 2009
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PostPosted: Sun Apr 11, 2010 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Just realized these are probably the foil switches metal_head spoke of


Yes, they are. But if you buy them, they are mounted between two foils. They are available with or without a mechanical contact.
They look great if applied correct and aren't THAT expensive.
But for triggering piezos are better - they need of course some circuitry to work...

I haven't tried that myself but read some articles on the web.

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metal_head_82



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PostPosted: Tue Apr 13, 2010 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, by the way:

I found an interesting link:
http://www.toontrack.com/forum/tm.aspx?m=35166

It shows how to trigger an e-drum via a piezo. Perhaps one thing for your list?

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fluxmonkey



Joined: Jun 24, 2005
Posts: 708
Location: cleve

PostPosted: Tue Apr 13, 2010 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

serge's design: http://www.cyndustries.com/synapse/synapse.cfm?pc=39&folder=jan1977&pic=26
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dugernaut



Joined: Jul 24, 2009
Posts: 50
Location: New Jersey

PostPosted: Wed Apr 21, 2010 8:16 am    Post subject: Moog's x/y/z touch patent 4778951 Reply with quote  Mark this post and the followings unread

This might be helpful. I'd love to make one!

http://www.google.com/patents/about?id=Y905AAAAEBAJ
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dshay



Joined: May 04, 2009
Posts: 18
Location: Minnesota

PostPosted: Fri Nov 26, 2010 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sparkfun sells XY controllers, the below version is a 4 wire, which you'll need to follow a tutorial on how to implement because the outputs/inputs are shared and toggle between functions for when you're reading the x axis and then toggle to another function for when you're reading the y axis. A microcontroller does this so fast that it's no problem sharing I/O, it's standand procedure to share I/O for something they call multiplexing.

http://www.sparkfun.com/products/8977

http://www.sparkfun.com/products/9170
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dugernaut



Joined: Jul 24, 2009
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PostPosted: Sat Nov 27, 2010 5:52 am    Post subject: Tommy Two-Touch Reply with quote  Mark this post and the followings unread

Cool. With a bit of extra circuitry and a couple more ports (and software), you could probably drive the +5 volt end with a constant current and pick off a high AND a low touch, or use it to pickup force (pressure) based on how much of your finger was on the pad. This was done in the early analog synth days for getting two notes out of a keyborad resistor string.
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