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 Forum index » DIY Hardware and Software » ChucK programming language
3D/spatial audio positioning in ChucK
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heuermh



Joined: Dec 15, 2006
Posts: 19
Location: minneapolis

PostPosted: Tue Jan 09, 2007 3:06 pm    Post subject: 3D/spatial audio positioning in ChucK Reply with quote  Mark this post and the followings unread

Hello,

For the longest time I have wanted to have 3D/spatial positioning for audio streams in ChucK. Does anyone know of

1) a published algorithm for these kind of transforms, so I can try to implement something similar directly in ChucK

2) an open source LADSPA/jack/etc. plugin, so I can try to write a ugen for it, or

3) any other type of API that I might be able to interface with via ChucK? I just happened across OpenAL recently. Maybe that or some other 3D game API might work?

> http://www.openal.org

Thanks for any help . . .

michael
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utenzil



Joined: Apr 10, 2006
Posts: 58
Location: maryland

PostPosted: Mon Jan 22, 2007 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

You might want to check out this site for starters, not a ChucK site so much, but lots of spatial-related VSTs:

http://acousmodules.free.fr/

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