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 Forum index » Instruments and Equipment » Nord Lead and Nord Wave synths
question about one certain Performance of the NL1
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hththt



Joined: Aug 08, 2008
Posts: 12
Location: earth

PostPosted: Sat Aug 09, 2008 12:48 pm    Post subject: question about one certain Performance of the NL1 Reply with quote  Mark this post and the followings unread

i am refering to the performance called "d0"

od the NL1 (NR1)

this has one sound at the beginning and one on going rythmic bell kinda sound


can pleeeeeease someone tell me how this perf. was programed or how i could a similar thing together


i guess it has something to do with appregiator????
not at all my strength
how in hell does it work that it stays SYNCED all the time no pitch change
and how that it just starts getting sweet not while adding more notes to some chords but the keep holding a certain amount of notes?

that thing is magic for me Very Happy

i am no synthesis specialsit so this kind of stuff leaves me clueless
would be amazing if somone can share sum brain


thanks
and peace from germany
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hththt



Joined: Aug 08, 2008
Posts: 12
Location: earth

PostPosted: Sat Aug 09, 2008 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok i found out myself

its really mostly about the appregiator in a play friendly speed and not too high amount...layerd with a brass like sound

what a combo
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Wout Blommers



Joined: Sep 07, 2003
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Location: The Hague - The Netherlands
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G2 patch files: 12

PostPosted: Sat Aug 09, 2008 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, and when you hit the first key the Arpeggio will start. Adding another key the 'melody' of the Arp will change, not the speed set by the Rate. Only when all keys are released the Arpa will retrigger itself.

BTW the Arp is in Slot A and the pitch will change when another key is hit, for sure... Smile

Anyway, LFO1 doesn't retrigger at all, so nice patterns and shifting can be obtained.

Wout

Last edited by Wout Blommers on Sun Aug 10, 2008 7:49 am; edited 1 time in total
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hththt



Joined: Aug 08, 2008
Posts: 12
Location: earth

PostPosted: Sat Aug 09, 2008 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes my bad i didnt mean the pitch but the speed wich of course is set by the rate.

my first meeting with apr. wich seem sto my music really usefull
that patch is murderous, i hope i can screw up similar


would you have an idea how he bell like part of that patch was made?
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Wout Blommers



Joined: Sep 07, 2003
Posts: 4529
Location: The Hague - The Netherlands
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G2 patch files: 12

PostPosted: Sun Aug 10, 2008 8:54 am    Post subject: Reply with quote  Mark this post and the followings unread

hththt wrote:
... would you have an idea how he bell like part of that patch was made?
Take a look at the attached screen shot.

Note the OscMix is set to 3 o'clock, so Osc2 is hardly heard at the outputs, it's only heard 'through' Osc1 FM. The bell sound uses a very short FM sweep created by the ModEnv (no attack and a value of 3 to the Decay) which provides the hitting of the bell. Note the Amount is set to almost full (121) [play with the Decay or the Osc1 FM Amount]

When played Osc2 is very shortly FM-ing Osc1, in which some live is created by the Pulse Width Modulation controlled by LFO1.
The rest of the sound is created by the two Envelope shapers and the Cut-off Frequency [play with the ModWheel]

Of course Osc2 (Arp) is most important and OctShift makes a Pitch difference between Slot A and Slot B.

BTW I noticed one can load NL2 Programs into the NL(1), who just ignores not usable parameters; the other way around makes more troubles due to the difference of the size of the parameters, e.g. Full Filter Keyboard Tracking (only full or none) results in the NL2 in Tracking 1/3 (NL2 has four values in this parameter)

Wout


Perf_D0_SlotA.jpg
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Screen shot NordGen Perf_D0_SlotA
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Perf_D0_SlotA.jpg


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