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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24539 Location: The Netherlands, Enschede
Audio files: 299
G2 patch files: 320
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Posted: Sun Jan 04, 2026 7:42 am Post subject:
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ok ok ok .. looking for cables
edit: cable - check :
 _________________ Jan
also .. could someone please turn down the thermostat a bit.
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24539 Location: The Netherlands, Enschede
Audio files: 299
G2 patch files: 320
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Posted: Sun Jan 04, 2026 8:33 am Post subject:
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Oh, cool ..
1) thye G2 still works and
2) it loads my latest noodle there into the editor and
3) i can switch variations and
4) some knobs work
5) when the G2 hickups - as on cable edits - when i turn it off and on again it is neatly picked up -- great
So. not much luck yet on clicking cables yet.
promising .. had a quick look at the code .. looks more reasonable to me than some other/earlier attempts I had seen .. was this a port of bruno's?
More later
 _________________ Jan
also .. could someone please turn down the thermostat a bit.
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ChrisPurusha
Joined: Sep 09, 2024 Posts: 26 Location: UK
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Posted: Sun Jan 04, 2026 1:13 pm Post subject:
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I've credited Bruno with some of the protocol reverse engineering, but I think I might have corrected a few bits and pieces. 'C' is easier for me to follow, since I've been working with it for 40+ years! Also being in 'C', it's a short step to C++, which I hope is more easily translated to other languages than from Pascal/Delphi. ...or the underlying mechanisms could stay as C/C++, and GUI could be done in a different language.
Otherwise, it's not a port of the other editor. I pretty-much started from scratch, using my own 'C' framework. It's what you might call vibe-coding, but with a fair bit of 'C' experience behind it. I used Wireshark to look at some of the protocol bits and pieces Bruno didn't seem to cover. I put a fair bit of work into the graphics side of things. Really wanted to have a zoom feature for the modules in there, so that was designed-in early.
Cabling should work - at least on the implemented modules btw.
'C' or C++ programmers welcome to help out! As you can see, as a proof-of-concept, all the fundamentals are there.
Right-click also brings up menus in various scenarios. |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24539 Location: The Netherlands, Enschede
Audio files: 299
G2 patch files: 320
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Posted: Sun Jan 04, 2026 2:50 pm Post subject:
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tried a couple of cables .. just clicking on one alters the sound my patch .. so it works in the sense that it does ... something but I did not try to investigate what goes wrong.
I can not test it now .. but there is no support for multiple G2s I guess? _________________ Jan
also .. could someone please turn down the thermostat a bit.
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ChrisPurusha
Joined: Sep 09, 2024 Posts: 26 Location: UK
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Posted: Sun Jan 04, 2026 3:04 pm Post subject:
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Cables are drag from one connector to another. Just clicking on one should do nothing. Click on a connector and drag to another…? I only have 1 G2 to develop with, so haven’t looked at multiple units.
You could always give us a patch you’re working on, for me and the other developer to look at? |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24539 Location: The Netherlands, Enschede
Audio files: 299
G2 patch files: 320
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Posted: Sun Jan 04, 2026 5:36 pm Post subject:
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Yeah, and before you drag you need to click .. and that is enough to make the sound change - I will look into this later - not now ..
I had planned to first have a look at the code in the coming week .. so that I do not need to take a synth with me but just a laptop.
Anyway, later more and no worries or guilt feelings or quick help or fixes .. give me some time please .. it has been (a) decade(s) since I looked into the G2 or the nords in general .. and I was just telling what I noticed. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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ChrisPurusha
Joined: Sep 09, 2024 Posts: 26 Location: UK
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Posted: Mon Jan 05, 2026 12:57 am Post subject:
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No problems this end. I don’t have time for quick fixes at the minute anyhow.
Cables shouldn’t affect the sound if the linkages aren’t changed btw. |
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