electro-music.com   Dedicated to experimental electro-acoustic
and electronic music
 
    Front Page  |  Radio
 |  Media  |  Forum  |  Wiki  |  Links
Forum with support of Syndicator RSS
 FAQFAQ   CalendarCalendar   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   LinksLinks
 RegisterRegister   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in  Chat RoomChat Room 
 Forum index » Clavia Nord Modular » G2 FAQ
where does the voice come from within a patch?
Post new topic   Reply to topic Moderators: Nord Modular Editors
Page 1 of 1 [17 Posts]
View unread posts
View new posts in the last week
Mark the topic unread :: View previous topic :: View next topic
Author Message
sheepsleg777



Joined: Jul 18, 2005
Posts: 3
Location: virginia

PostPosted: Sat Jul 23, 2005 7:11 pm    Post subject: where does the voice come from within a patch? Reply with quote  Mark this post and the followings unread

im new to this site and to the nord g2. i've read about almost all of the topics on this forum, and im almost finished reading the manual as well. and let me tell you what a nice manual it is. very user friendly, verses, say, the motif manual. never in my life have i ever been so confused reading, until the motif manual. on every subject in that manual, it would have you go to four other pages, then to another four pages. it was one big mess. anyhow, i've looking all over to try and figure this out. i understand logic, and computers pretty, so the g2 isn't really that bad. im just struggling to figure out, "when in the editor and creating a patch, where does the sound/voice come from???" the examples in the manual, didn't really explain that. can you upload different wav's or voices, or do you have to shape them from scratch??? don't know, its probably a very simple question with a very simple answer, but im st.. thanks for any input.. Question
_________________
twitch
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
Jason



Joined: Aug 12, 2004
Posts: 466
Location: Los Angeles, CA. USA

PostPosted: Sat Jul 23, 2005 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

The G2 is strictly a hardware synthesizer based on a modular platform. The waveforms or sounds you end up hearing are generated by the raw oscillators and then further processed by the modules when you create a patch and as you play or trigger the sounds. This as opposed to sampled waveforms in many modern synths.
There currently are no options available to upload new sounds of your choice, however the inputs on the G2 allow for other various amazing processing potential not to be over looked. You can not currently load any files into the G2, though this is theoretically possible with a new editor OS update but this is doubtful and there is no news for plans of this.So basically the G2 is like the older analog modular synthesizers, just a digital version of it. If your still unsure about all this, a simple thing to study is just basic waveforms, how they are generated as well as how this relates to synthesizers. Using VCA's , VCF's , E.G.'s etc. I hope this helps a little. It isnt the greatest explanation for sure. welcome
Back to top
View user's profile Send private message Visit poster's website
Jason



Joined: Aug 12, 2004
Posts: 466
Location: Los Angeles, CA. USA

PostPosted: Sat Jul 23, 2005 9:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

One more clarification , the sounds come from the oscillators that you configure within the editor in conjunction with the other modules to edit. These are not sampled waveforms, they are generated from the Oscillator modules etc.
The other modules are mostly not sound sources but rather a means to contour the sounds of the oscillators. Smile
You can just hook up the Oscillators to the outputs within the editor and hear the raw sound, but it isnt very useful for other purposes, though it may help you to understand the concepts a bit better.
Back to top
View user's profile Send private message Visit poster's website
ian-s



Joined: Apr 01, 2004
Posts: 2672
Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626

PostPosted: Sat Jul 23, 2005 9:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi Jason, you bet me to it again Smile

The confusing situation is not made better by every manufacturer using the same terms to refer to different things.

As I understand it, in the Clavia vocabulary, the modules and connections included in a single slot and it’s FX area, are a patch. If the patch is polyphonic, then the patch will be able to play 2 or more ‘voices’ which are identical copies of your patch which are allocated to different keys if you play a chord. A different set of knob/switch settings for the same patch is called a variation, you get 8 per patch.
A group of up to 4 patches can be loaded as a performance.

There is no predefined voice architecture at all, the design of your virtual synthesiser is completely up to you, using the available modules of cause.
Back to top
View user's profile Send private message
sheepsleg777



Joined: Jul 18, 2005
Posts: 3
Location: virginia

PostPosted: Sun Jul 24, 2005 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

wow, thats different. thanks for the input. i guess i can stop beating my head against the wall now. not exactly what i expected from this machine, but its defiantly workable. thanks again
_________________
twitch
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
Unfed



Joined: May 11, 2004
Posts: 200
Location: Rochester, NY
Audio files: 4
G2 patch files: 11

PostPosted: Sun Jul 24, 2005 11:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Shocked
_________________
SoundCloud
Back to top
View user's profile Send private message
seraph
Editor
Editor


Joined: Jun 21, 2003
Posts: 12398
Location: Firenze, Italy
Audio files: 33
G2 patch files: 2

PostPosted: Sun Jul 24, 2005 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

sheepsleg777 wrote:
not exactly what i expected from this machine

now, if you don't mind, you should tell us what you expected from this machine Very Happy

_________________
homepage - blog - forum - youtube

Quote:
Don't die with your music still in you - Wayne Dyer
Back to top
View user's profile Send private message Visit poster's website
sheepsleg777



Joined: Jul 18, 2005
Posts: 3
Location: virginia

PostPosted: Mon Jul 25, 2005 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, i at least expected to be able to upload wav, or other sound files. but other than that, just compactness and the uniqueness of being a clavia product. so its not a let down, its just different. like i said im fairly new at this game, seeing how its not my job, but more of a growing hobby that im very intrigued by. again, thanks for the input.
_________________
twitch
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
Unfed



Joined: May 11, 2004
Posts: 200
Location: Rochester, NY
Audio files: 4
G2 patch files: 11

PostPosted: Mon Jul 25, 2005 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Shocked
_________________
SoundCloud
Back to top
View user's profile Send private message
cappy2112



Joined: Dec 24, 2004
Posts: 2501
Location: San Jose, California
Audio files: 2
G2 patch files: 1

PostPosted: Tue Jul 26, 2005 6:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

sheepsleg777 wrote:
well, i at least expected to be able to upload wav, or other sound files.


You would need a sampler for that.

There used to be PCI sound cards that had the ability to download your own instruments, as sound files. After the sounds were downloaded, You could then play the sound card just like any other sound card- from a midi sequencer, or keyboard. In this case, you created the instrument from the sounds you downloaded to the card. You could make an instrument out of a snippet of a barking dog sample, breaking glass sample, etc..

I think this feature was called Sound Fonts. It's quite possible these types of sound cards are still being made.
Back to top
View user's profile Send private message
Kassen
Janitor
Janitor


Joined: Jul 06, 2004
Posts: 7678
Location: The Hague, NL
G2 patch files: 3

PostPosted: Sun Jul 31, 2005 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

g2ian wrote:
Hi Jason, you bet me to it again Smile

The confusing situation is not made better by every manufacturer using the same terms to refer to different things.


Yeah, and when they aren't doing that they are using different words to refer to the same thing. I think the problem is mainly that they are all trying to make it easy by avoiding technical words, the problem is tha they all have different ideas of what easy is. You can realy tell what companies employ a lot of musicians, Clavia is ok, Ableton "eat their own poison" when away from dayjobs but I realy wonder about Roland.

Hang in there, Sheepsleg, once you have the G2 under controll nearly everything in the world of synthesis will become very easy and the G2 is quite accessible. Just aks questions here if you get stuck and you'll be posting tracks in no time!

_________________
Kassen
Back to top
View user's profile Send private message Send e-mail Visit poster's website
mtvic



Joined: Feb 03, 2003
Posts: 526
Location: Townbank Cape May NJ
Audio files: 4

PostPosted: Thu Aug 25, 2005 6:45 pm    Post subject: Who is this Unfed poster? Reply with quote  Mark this post and the followings unread

Unfed maybe this is in the wrong topic but I have just emailed you a request for critique.

sheepsleg777 why don't you just feed the G2 AUDIO INs with playback of wave files and process them .
I know its not a sampler but you can really mangle up with processing.

Sonically
MTVictor

_________________
"I'm the transmitter' I give information."
"You're the antenna,catch the vibration."
>>> Kraftwerk Radioactivity<<<
Back to top
View user's profile Send private message Visit poster's website
Rob



Joined: Mar 29, 2004
Posts: 580
Location: The Hague/Netherlands/EC
G2 patch files: 109

PostPosted: Fri Aug 26, 2005 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

sheepsleg777 wrote:
well, i at least expected to be able to upload wav, or other sound files. but other than that, just compactness and the uniqueness of being a clavia product. so its not a let down, its just different. like i said im fairly new at this game, seeing how its not my job, but more of a growing hobby that im very intrigued by. again, thanks for the input.


Well... In fact, each voice is actually a chunk of computer code that calculates the sound for that voice. So, instead of a wavefile, which is already a recording of an 'existing' sound, the sound of a voice is calculated 'on the fly' while playing it. So, until the moment you start playing, the sound does not actually exist yet. And instead of loading wave files you load little chunks of programming code.

As each voice is indeed a chunk of programming code that takes some memory space in the program memory chips for the DSP computer chips (that do the actual calculations), the total number of voices is basically limited by the amount of program memory. But the computer code commands also take some time to execute, and there is a limited number of commands that can be executed within the frame of one sample of the 96kHz sample rate of the G2. So, this limits the amount of voices as well. The two resource indicators that you see in the editor taskbar give an indication for the size of the memory chunk used by the program and the execution time for that chunk of program.

I can very well understand your confusion, as its a technical thing that has to do with how computer chips work and very little with music. But the fact that sounds are calculated on the fly means also that they can be manipulated interactively in about any way you can imagine. And that is the big difference with prerecorded wavefiles, those are fixed and easily sound static. The G2 can sound very dynamic, and surely you will appreciate this, as it can be the doorway to more expression in your music.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Kassen
Janitor
Janitor


Joined: Jul 06, 2004
Posts: 7678
Location: The Hague, NL
G2 patch files: 3

PostPosted: Mon Aug 29, 2005 3:03 am    Post subject: Reply with quote  Mark this post and the followings unread

I think looking at samples like that is a lot like some peolple look at electronic music in general, calling it all emotion and expression less.

You can do anyhting to samples that you can do to oscilators and many of those techniques are lot more usefull when applied to samples. It's just a shame nearly all commercial implementations suck so badly.

_________________
Kassen
Back to top
View user's profile Send private message Send e-mail Visit poster's website
elektro80
Site Admin


Joined: Mar 25, 2003
Posts: 21959
Location: Norway
Audio files: 14

PostPosted: Mon Aug 29, 2005 3:07 am    Post subject: Reply with quote  Mark this post and the followings unread

That is an excellent point, Kassen.


Perhaps offtopic, but still related to the "where does the voice come from within a patch?" is the "where is the music in a piece of music". Like:
"damn.. I am looking at this sheet music and I see the notes, but where is the music?"

_________________
A Charity Pantomime in aid of Paranoid Schizophrenics descended into chaos yesterday when someone shouted, "He's behind you!"

MySpace
SoundCloud
Flickr
Back to top
View user's profile Send private message Visit poster's website
Kassen
Janitor
Janitor


Joined: Jul 06, 2004
Posts: 7678
Location: The Hague, NL
G2 patch files: 3

PostPosted: Mon Aug 29, 2005 3:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. I think this question touches on so many high-level points. Nearly everything in digital synthsis tends to come down to matrixes (many of which are kinda degenerate cases that should realy be called tables) and matrix operations. Typically the big difference between sample based techniques and synth based techniques is where the tables come from which nicely brings us back to the original question.

Clavia choose to use tables based on mathematics which has as a huge advantage that they are very, very predictable and thus relatively easy to controll and manipulate into what you want. The downside is that you can't write them in yourself if you want to use some table that can't easily be expressed as math (such as a vocalist singing or the sound of a broom hitting a trashcan) and that math typically isn't very concerned with sounding good as such (but of cource can be made to).

_________________
Kassen
Back to top
View user's profile Send private message Send e-mail Visit poster's website
ramsy_gss



Joined: Aug 31, 2005
Posts: 3
Location: Melbourne
G2 patch files: 1

PostPosted: Wed Aug 31, 2005 5:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey hey....I've just gotten myself a G2. One of the big reasons I got my hands on one was to turn a simple old akai sampler (With 8 outputs) into a classic wavestation type synth. The samples play out of the Akai and then have a twisty old time in the G2. There's some bugs but it (mostly) sounds ok.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Moderators: Nord Modular Editors
Page 1 of 1 [17 Posts]
View unread posts
View new posts in the last week
Mark the topic unread :: View previous topic :: View next topic
 Forum index » Clavia Nord Modular » G2 FAQ
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Forum with support of Syndicator RSS
Powered by phpBB © 2001, 2005 phpBB Group
Copyright © 2003 through 2009 by electro-music.com - Conditions Of Use