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alistair
Joined: Oct 01, 2007 Posts: 7 Location: Germany
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Posted: Sun Oct 07, 2007 2:49 pm Post subject:
Latoocarfian on both channels Subject description: left channel sounds way too strong |
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Hallo,
I have a really elementary question, I've been varying the Latoocarfian patch but on getting it to work on both channels...:
(
{ [ LatoocarfianL.ar(
SampleRate.ir/3,
LFNoise2.kr(10,1,1.5),
LFNoise2.kr(3,0.5,1.5),
LFNoise2.kr(7,1.5,1.5),
LFNoise2.kr(3,1.5,1.5)
), LatoocarfianL.ar(
SampleRate.ir/2,
LFNoise2.kr(10,1,1.5),
LFNoise2.kr(3,0.5,1.5),
LFNoise2.kr(7,1.5,1.5),
LFNoise2.kr(3,1.5,1.5)
) * 0.2 ]
}.play;
)
... ends up sounding like 2 independent Latoocarfians, only the left channel sounds very strong, and the level on the right channel is way too soft. Does anybody have any solutions as to how I can get both channels to play at the same level?
cheers in advance!! |
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dewdrop_world

Joined: Aug 28, 2006 Posts: 858 Location: Guangzhou, China
Audio files: 4
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Posted: Mon Oct 08, 2007 12:14 pm Post subject:
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You've transposed the array end and the multiplication.
You have [a, b*0.2] so if a and b have the same initial level, then yes, the right channel will be softer.
I think you meant [a, b] * 0.2?
James _________________ ddw online: http://www.dewdrop-world.net
sc3 online: http://supercollider.sourceforge.net |
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alistair
Joined: Oct 01, 2007 Posts: 7 Location: Germany
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Posted: Mon Oct 08, 2007 1:43 pm Post subject:
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cheers thanks a lot d_w james, I'll give that one a try, & tell you how I get on  |
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alistair
Joined: Oct 01, 2007 Posts: 7 Location: Germany
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Posted: Mon Oct 08, 2007 4:53 pm Post subject:
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thanks a lot, it was the exact answer: equal sound coming from both speakers!
now, the thing that worries me is that the answer appeared fairy simple ... and I just didn't get it ! Maybe this is just how it always is  |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24422 Location: The Netherlands, Enschede
Audio files: 297
G2 patch files: 320
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Posted: Tue Oct 09, 2007 12:31 pm Post subject:
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alistair wrote: | ... and I just didn't get it ! Maybe this is just how it always is :? |
When you indent your code it will be easier to see, like in
Code: |
(
{
[
LatoocarfianL.ar
(
SampleRate.ir/3,
LFNoise2.kr(10,1,1.5),
LFNoise2.kr(3,0.5,1.5),
LFNoise2.kr(7,1.5,1.5),
LFNoise2.kr(3,1.5,1.5)
),
LatoocarfianL.ar
(
SampleRate.ir/2,
LFNoise2.kr(10,1,1.5),
LFNoise2.kr(3,0.5,1.5),
LFNoise2.kr(7,1.5,1.5),
LFNoise2.kr(3,1.5,1.5)
) * 0.2
]
}.play;
) |
_________________ Jan
also .. could someone please turn down the thermostat a bit.
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Tue Oct 09, 2007 3:36 pm Post subject:
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Blue Hell wrote: |
When you indent your code it will be easier to see, like in
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It might've been indented. I think the board will eat spaces and tabs at the start of lines if you don't use the "code" tag. This gets annoying so in case of doubt use the tag. _________________ Kassen |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24422 Location: The Netherlands, Enschede
Audio files: 297
G2 patch files: 320
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Posted: Tue Oct 09, 2007 5:20 pm Post subject:
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Kassen wrote: | It might've been indented. |
That's true, if so I'm sorry for stating the obvious. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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alistair
Joined: Oct 01, 2007 Posts: 7 Location: Germany
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Posted: Fri Oct 19, 2007 9:13 am Post subject:
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Blue Hell wrote: | Kassen wrote: | It might've been indented. |
That's true, if so I'm sorry for stating the obvious. |
No, for me, you're not stating the blindingly obvious, thanks to BH's advice I started indenting.... which certainly makes things easier.
Thanks BH !  |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24422 Location: The Netherlands, Enschede
Audio files: 297
G2 patch files: 320
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Posted: Fri Oct 19, 2007 9:51 am Post subject:
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alistair wrote: | Thanks BH !  |
You're welcome  _________________ Jan
also .. could someone please turn down the thermostat a bit.
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