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Death of the CD
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diatonis



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PostPosted: Sat Jun 04, 2005 8:54 am    Post subject: Death of the CD Reply with quote  Mark this post and the followings unread

I sure that this topic has been discuss before but can't seem to find a thread to reply to.

I was wondering about the future of the CD. To me it appears that music is going to be delivered via internet MP3 downloads and played back on your computer or right into some type of 'I-Pod'. Photos, Album Art, Text, and Video about the band/music will also be able to playback on computer/ipod.

Does this mean the Death of the CD?

Do you think creating, manufacturing, marketing, and shipping CDs is going to be viable for say the next 5 years?

Any thoughts on the further of music delivery...

Also for those of us that have 850 cds of each album in our closets any thoughts on what to do with them (be nice) Smile
thanks

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gravehill



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PostPosted: Sat Jun 04, 2005 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

I certainly second to that the death of cd is due soon. But I don't think the alternative will be online downloading. There are still too many problems with that: increased risk and ease of piracy, worse sound quality and ineffective marketing channels are just some examples.

What, I think, will probably be the successor or cd is 96khz/24bit audio dvd. Probably just stereo at first but the possibility for surround sound is already there. How soon we'll see more surround audio dvds in large scale (some already exist) would depend on how fast average consumers start updating their stereo systems for surround.

I expect that would take still quite a while as it is not just a question of getting a new amplifier and more speakers, but to also find a place for the speakers where the surround sound would really make a difference.

Myself, I have my music equipment, stereos and computer set in a corner of a room and I would certainly find it difficult to find place for back speakers as I would probably have to suspend them from the roof in the middle of the room...

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PostPosted: Sat Jun 04, 2005 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know if I'm just a relic, but I like recordings best when I can touch their sleeves and such. To me, an album downloaded from the internet is not a whole album. And still, it's the music that counts. Maybe my views will change.
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dmosc



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PostPosted: Tue Jun 07, 2005 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, the CD has a lot going for it even now. There are mini-CDs that can be read with the same technology and the option of raising the density is always possible. DVDs for example. Maybe your music will come on DVDs later but you could still throw your old CD into the DVD player and it would play. Similarly, the PS3 will debut the next generation of DVDs which are considerably more dense. Altough I can't imagine why you'd need more than 40GB of space for audio in the future, I'm sure by the time we do there will be more dense optical storage disks that look exactly like today's CDs.

The only real drawbacks are when it's compared to Flash memory or some future solid state technology. However, I think we're a very long time away from the day when you can make a 40gb solid state memory chip as cheaply as a CD.

CDs I think are going to be around for a very long time and the longer they stay around, the harder it will be to get people away from them
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opg



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PostPosted: Tue Jun 07, 2005 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love talking about this topic!

I spent a good amount of time worrying how I should make my music available to people- CDs only, mp3s only, a mix of both - and it is a difficult decision, especially for electronic music. Because of its general unpopularity, it would make sense to go the MP3 route. However, almost all electronic music fans are either musicians themselves or real audiophiles, so they wouldn't want to lose the quality of an album by owning just the mp3s.

You can't escape the jump in popularity of Flash players, iPods, etc., though. What appeals the most to me about mp3 players is that there are no moving parts, unlike the CD player, the record player, the cassette player, and so on. I always imagined that people would want music (and video) players to end up this way so there is less stuff that could break.

Just like Ponk said, I still need to have an actual product from the artist - the sleeve with artwork and other information. In another thread, I mentioned that my favorite song was "The Pyramid Song" by Radiohead on the Amnesiac album. I bought the special edition album that was contained in an actual book to resemble an old school library book. I'm sure you've seen it.

With that in mind, I always pictured (before mp3 players came out) something similar to a credit card with a sleeve. You zip it through/in your player, there are no moving parts, but you still get an actual product. Of course, actual credit cards could demagnetize, so it would have to be another type of material.

The downside to this is that it would make it costly for electronic musicians to release albums (or at least as costly as CDs, depending on how much the new device would cost). Also, you could never guarantee that piracy would go away. Once something is digital, there's no way around piracy.

The only advancement I see that is not CD-related is the ability of mp3 players and iPods to play uncompressed WAV files for lossless quality. All devices are continually getting more speed and file space, and internet downloads are the same. I imagine that being able to stream a 60MB WAV file from a website is not too far away...
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Kassen
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PostPosted: Tue Jun 07, 2005 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yesterday I bought four records and transfered one cd to minidisk for easy consumption on the road. Frankly I don´t care about cd.
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diatonis



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PostPosted: Wed Jun 08, 2005 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi

I'm not as worried about piracy as much now as i was. I think much of the piracy from the paying mainstream will be taken care of, but I really have no info to back this up.

I too don't really care for the 128kbps MP3 that much. The 320 kbps MP3 is far supieror and sounds very close to non-compressed, but I can tell it's compressed.

I guess if your music is popular enough having a real CD is the way to go as long as you can sell them. From what I can see if many of the people I know are buying mp3's and not CDs. They don't purchase the whole album but rather just songs they like. It really changes the concept of album dynamics.

What do most non-musicians purchase more, the CD or MP3 downloads?

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ian-s



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PostPosted: Wed Jun 08, 2005 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

As a non musician with DSL, I would prefer to download FLAC or MLP tracks Smile

<= 128K is good for nothing really, >=160K+ or VBR is fine for most POP music but I still like uncompressed music and I like record stores. I especially love the rude assholes you usually find behind the counter, pretending to be busy Wink

What I would like is to be able to walk into a store, choose tracks I want and have a CD burned on the spot, I would happily pay 50c per minute. I know some say you shouldn’t burn at high speeds but I sort of like the sound of a 40X burn, livens the sound stage and gives a good tempo (HIFI jargon sarcasm alert).
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PostPosted: Wed Jun 08, 2005 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

opg wrote:
The only advancement I see that is not CD-related is the ability of mp3 players and iPods to play uncompressed WAV files for lossless quality. All devices are continually getting more speed and file space, and internet downloads are the same. I imagine that being able to stream a 60MB WAV file from a website is not too far away...

I agree with this. When the 'mp3 player' devices get sophisticated enough to hold a lot of lossless audio, then the CD (as we know it) might go the way of the buffalo...I don't really see this happening until terabyte or larger drives are a household commodity. (How will you put some of your favorite music on your 'audio player' when you don't have a home database large enough to store your entire collection?) When hard drives are of the tera size and affordable, I am thinking of ripping all my CD's to a drive and getting rid of most of them...
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PostPosted: Wed Jun 08, 2005 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good comments guys. I feel the mp3 just doesn't sound good enough. I still like CDs. But, as disk capacity keeps doubling every couple of years, Zynths terabyte drives will be practical before long - can't wait.

Still, a booklet that explains the music and photos beats a web page, IMHO. A lot of musicians are making limited production runs of hand made CDs that are more like art objects - things that are special and worth having as opposed to something stamped out by a computerised machine. (Hypnotique for example) I hope this trend continues to grow.

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PostPosted: Thu Jun 09, 2005 5:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Good point, Mosc. I think it´s important to choose a proper medium that suits your material. Fold-out record sleeves are wonderfull for soundtracks, Gescom made beautifull use of the minidisk medium and indeed cd is idealy suited for combining with booklets. So far I haven´t seen mp3 acomplish anything comparable. I might be willing to pay for executables that have soundfile players and present the material in a involving way though. I see no reason at all why experimental artists couldn´t release their albums for -for example- the playstation2, taking advantage of the processor to make random elements different each listening session, for example.

To me those aspects are much more exciting then just convenience, a large percentage of my music collection is downright uncomfortable, stylistically, and I don´t think convenience would add to the overall experience, I want *more* involving, not less.

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PostPosted: Thu Jun 09, 2005 9:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
I see no reason at all why experimental artists couldn´t release their albums for -for example- the playstation2, taking advantage of the processor to make random elements different each listening session, for example.


Hmm. You have something there, Kassen. Certainly a Playstation 3 could easilly be the most powerful computer in the house. Making music interactive would be a step forward.

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PostPosted: Thu Jun 09, 2005 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Making music interactive would be a step forward.


This is a little discussed thing these days, but it was the hottest thing 10 years ago. Back then people also imagined interactive movies, interactive books and the lot. What happened? We still have movies and books. People prefer experiencing the same as other people and the point of say a novel disappears if it changes all the time. An truly interactiove story is something else altogether, and we already saw those emerging with computer games. However, people tend even to have the basic storyline nailed down in their games.. this is percieved as a more interesting experience. Interactive books? The web?

There has been done a lot of research regarding this. Very few results have been published and we still have movies and books. Wink

Interactive music? The listener will control and affect the outcome of a piece? Isn´t this really a kind of game?

I can see that "interactive music" could be an interesting thing to try out, but I wouldn´t consider this a step forward. It would rather be a step sideways at best.

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Oskar



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PostPosted: Thu Jun 09, 2005 11:10 am    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
I can see that "interactive music" could be an interesting thing to try out, but I wouldn´t consider this a step forward. It would rather be a step sideways at best.


Oh, I don't know, to my mind playing/singing with other people qualifies as "interactive." Cool

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PostPosted: Thu Jun 09, 2005 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, yes.. but that isn´t a true "interaction" / "content writing" in the consumer´s end of the foodchain. These are different concepts.
We already have jazz and impro, we have the Arne Nordheim tape noodles from the 60s and we have algo music. All these are still not oriented towards end user interaction in the sense we are talking about here. There is however something called soundscultures and sound installations. Here we see a lot interactive concepts going on. What we aren´t seeing is a trend towards interactive music in the living room.. or the iPod.

I am not saying "interactive music " is bad or something like that, but interaction isn´t in huge demand. I think the soudn installations / concept art side of it probably has the hugest potential. What we will see more of will be music creation games.. but these will still be games.

I should stress that I am talking abut the consumer end of things here. What musicians/composers find intersting is a completely different issue.

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PostPosted: Thu Jun 09, 2005 11:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Check out http://nosuch.com/tjt/bm/ and go down to the Lyre in the middle of the page and play the MPEG movies. That is interactive music. Maybe you are right, it is a game. So what does it matter what it is called?

Posted Image, might have been reduced in size. Click Image to view fullscreen.

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PostPosted: Thu Jun 09, 2005 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

It can be argued that perforing music is a game. Very Happy

Does it matter what we call it? Yes and no. I was trying not to take this OT, but I can do that of course. Within the context of the "death of CD" angle, I guess terms would be important to get right or at least we should agree on what we are talking about here.

If we are simply talking great ideas and why not have fun with the Playstation.. yes sure.. but interaction itself in the sense that the consumer can remake the latest U2 or 50 cent hit, then we aren´t talking music biz anymore, but rather games and game design. I am completely confident that there will be some very good game products coming if this kind, but this is not the future of music and neither a "better" CD.

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PostPosted: Fri Jun 10, 2005 2:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, I can go along with that. I realy wasn't thinking about "live remix games" as much as I was thinking about menu systems to select tracks that would match the music, little videos, etc. What you mentioned would be cool too, but more in a game context.

The one thing where I'm realy interested in computationally powerfull players is where random elements are concenrned. Instead of recording a composition with random elements they could be generated while listened too. I think that could be a giant leap forward for some composers....

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PostPosted: Fri Jun 10, 2005 2:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
The one thing where I'm realy interested in computationally powerfull players is where random elements are concenrned. Instead of recording a composition with random elements they could be generated while listened too.


Wouldn´t this at times demand some kind of synthesis audio engine, or are you thinking about a simpler design with on-the-fly audio segment/layer features. This is of course a great idea, but hardly a mass market item. I guess the new gaming consoles to come will have the RAM and CPU speed that is needed, so technically it would be possible to do. Dunno about the dveveloper kit and icensing fees though. Shocked It can be pretty expensive to develop software for some of those platforms.

Seems like I have an old school approach to the term interactive. I see menus and such as navigation and not true interaction.

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PostPosted: Fri Jun 10, 2005 4:15 am    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
Seems like I have an old school approach to the term interactive. I see menus and such as navigation and not true interaction.


Got a link to this one from another list. It reminds me to this discussion and specifically to the above phrase.

http://www.looptracks.net/

So how interactive is this? It won't kill the cd i guess. But it had me trapped some time. Now change the samples for noodles....

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PostPosted: Fri Jun 10, 2005 4:42 am    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
Well, yes.. but that isn´t a true "interaction" / "content writing" in the consumer´s end of the foodchain. These are different concepts.
We already have jazz and impro, we have the Arne Nordheim tape noodles from the 60s and we have algo music. All these are still not oriented towards end user interaction in the sense we are talking about here. There is however something called soundscultures and sound installations. Here we see a lot interactive concepts going on. What we aren´t seeing is a trend towards interactive music in the living room.. or the iPod.

I am not saying "interactive music " is bad or something like that, but interaction isn´t in huge demand. I think the soudn installations / concept art side of it probably has the hugest potential. What we will see more of will be music creation games.. but these will still be games.

I should stress that I am talking abut the consumer end of things here. What musicians/composers find intersting is a completely different issue.


Well, at my gigs, there's lots of interaction: "Oi, you! Do you know any Creedence songs?" "Yes, but I'm bloody well not gonna play them" "Arent you supposed to play what we like?" "Only if it's something I like!" Cool

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PostPosted: Fri Jun 10, 2005 5:39 am    Post subject: Reply with quote  Mark this post and the followings unread

I like the idea of music that would be a little different each time you play it, but I think most people would be uncomfortable with this.
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PostPosted: Fri Jun 10, 2005 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Wan wrote:
http://www.looptracks.net/

So how interactive is this? It won't kill the cd i guess. But it had me trapped some time. Now change the samples for noodles....



This one is really cool. I like it. How old school interactive this is would depend on the programming I guess. I have no way of knowing how the thing really works. That said, this is a pretty immersive experience. It won´t kill the CD, but it shows what can be done in the fartyfarty game end of the scale.

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PostPosted: Fri Jun 10, 2005 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

egw wrote:
I like the idea of music that would be a little different each time you play it, but I think most people would be uncomfortable with this.


Someone, I think it was Jack but I'm terible with names, said as a comment on my Noodle Radio that he would like to have a noodle radio in his car. Unfortunately the G2 is little oversized for that, but this "wanting to have it in the car" captures the idea of Noodle Radio pretty well I think.

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PostPosted: Fri Jun 10, 2005 6:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Noodle radio! A great idea!
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